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Menampilkan postingan dengan label indie games

Phobos Children's Fun JRPG-Infused Tap Battles

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When a friend recommended me indie studio Mirai Labo’s smartphone game Phobos Children , I was pleasantly surprised to see their take on a JRPG-inspired battle system as it was said to be an action-puzzle RPG. Interestingly, Phobos Children makes its own combat style that combines ideas from JRPGs and puzzles with the handy touchscreen to make an involved experience that relies on tapping bubbles to attack in a fun and unique way. As a fan of JRPGs and rhythm games, Phobos Children’s combat reminds me of both in an addictive way that makes me want to keep playing it. Video from the Mirai-Labo YouTube Channel The combat of Phobos Children uses a fairly simple concept that ends up being smart in its execution. In order to attack the enemy and defend your army, you must tap the bubbles coming across the screen, specifically three of a matching colour. By doing this, the enemy gets hit and you can avoid damage. If you’re fast, you can execute a lot of these in quick succession to keep your...

Review - Aurion: Legacy of the Kori-Odan (PC)

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Aurion: Legacy of the Kori-Odan is one of the most unique JRPGs I’ve ever played for a lot of reasons. It’s from Kiro’o Games, a game studio in Cameroon, Africa, and it’s based on African mythology, something that I don’t think I’ve ever seen explored in a JPRG world. Reasons like this are probably why it was successfully Kickstarted years ago and would make it a one of a kind experience for any JRPG player looking for something different. Aurion has many highs, such as a deep story that challenges its player to think profoundly throughout the King and Queen of Zama’s story, a fun active battle system and its own different kind of class system. A lack of polish stops Aurion from being a great game, but the variety of gameplay mechanics and philosophical story do make it pretty good. Aurion centres around King Enzo from the isolated city of Zama, whose world is turned upside thanks to his brother-in-law attacking Zama just after Enzo is wed with his childhood friend and new Queen Erin...

First Impressions: Legrand Legacy (PC)

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If there's one thing that can be said about Legrand Legacy, it would be that it has incredible potential. Just from watching its trailer, the well-rendered 3D cutscenes set it apart from a lot of Indie projects and show the tremendous game Legrand Legacy could be. I’m happy to say this potential shines through in the demo of Legrand Legacy, which shows off its gameplay, cutscenes and gives a glimpse into the beginning of the protagonist’s journey. Although it's a pre-alpha version, the 2-hour demo is an incredibly enticing look at a clear tribute to JRPGs, complete with likeable characters, a nifty battle system and a punishing final boss that kept me keen, on my feet and ready for more. Legrand Legacy is set in the unique world of Legrand, filled with thieves, desert sands and demonic creatures. The protagonist Finn awakens with no memory of his past and having to fight for his life in an Arena. Luckily he wins against the odds thanks to a power from within him, which leads to...

First Impressions: A Story of the End: Revere (Played on PC, also on Mac)

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Next to the commonly 3D and realistic animation of modern JRPGs, I can't help but feel nostalgic when playing A Story of the End - Revere. Whether it’s the sprite style characters walking around the map, emotive music or extended dialogues, Revere is very accessible to the average JRPG player. But Revere doesn’t just show more of what we already know about JRPGs, rather it adds its own unique story and battle mechanics to the mix. The intriguing story of a soldier on his quest for redemption in a unique world filled with creatures peaked my interest during its demo, even if it's missing some polish to make the experience as smooth as possible. Revere is centred around the main protagonist Troy, a Lumerian soldier who is coming to terms with the fact the Empire he works for isn’t what he thought it was and follows his journey to break away from them and do what's right. He wakes up in one of the villages he was sent to purge, being looked after by a human-like rabbit creatur...