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Review: Sword Art Online: Fatal Bullet (Reviewed on PS4, also on PC and Xbox One)

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It’s not every day you find a JRPG heavily rooted in anime and third-person shooting with a clear Freedom Wars influence, but Sword Art Online: Fatal Bullet delivers this in its own way in this gameplay heavy experience. Taking third-person shooting mechanics and adding in JRPG ones with leveling and stat-boosting, Sword Art Online: Fatal Bullet’s challenging hunts and quests tell the story of this gun-filled MMORPG from Sword Art Online’s second series, but with interesting new characters that make its own story accessible to both newcomers and fans of the show. It might not be the biggest world to explore, but with endless customisation in both appearance and gameplay style, and an interesting story that ended a little too soon, Sword Art Online: Fatal Bullet’s shooting filled world managed to both be pretty fun to play and make me care about Sword Art Online’s world more. Fatal Bullet is based in the story’s online world of Gun Gale Online, an online shooting game known for its popu...

First Impressions: Little Witch Academia: Chamber of Time (Japanese Demo, PS4, PC)

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With colourful magic and an anime aesthetic, Little Witch Academia: Chamber of Time’s unique 3D side-scroller cross JRPG gameplay is an eye-catching experience even for those like myself with no experience with its source material. It combines different gameplay elements to create a beat ‘em up with deep JRPG leveling systems that have the potential to put a thoughtful edge on running through trap-filled dungeons and complemented by eye-popping visuals that mimic the art from its original show, it stands out as a game based on an anime. With this and a group of fun characters made accessible even for first-timers to the series, Little Witch Academia’s first journey into the world of video games seems very promising so far. Little Witch Academia: Chamber of Time revolves around a young studying witch called Akko and her friends during their summer vacation time at Luna Nova Magical Academy, a school where girls learn to become witches. It might be summer vacation, but a new mystery begi...

Review: Digimon Story: Cyber Sleuth - Hacker’s Memory (Reviewed on PS4, also on PS Vita)

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Digimon Story: Cyber Sleuth - Hacker’s Memory is both new and a return to what some may know from the original Cyber Sleuth game. It’s new with its own unique and fleshed out story that is set on a familiar backdrop to anyone who played the last game. It features the same monster collecting system that was already great with a few new digital faces that fight with a both an old and new exciting battle system, all to a cool electronic soundtrack that has been remixed more than it’s been recomposed. But if you’re anything like me and have been looking for an excuse to return to Cyber Sleuth somehow, Digimon Story: Cyber Sleuth - Hacker’s Memory makes it well worth it because despite its familiarity, what it adds in both story and gameplay takes an old game and makes it better. Hacker’s Memory is set in the Tokyo some may know from the original Digimon Story: Cyber Sleuth game, an advanced reality that also utilises a digital world called EDEN where people can meet online face-to-face l...

Review: .hack//G.U. Last Recode (PS4, also on PC)

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A big four-games-in-one experience like .hack//G.U. Last Recode has the potential to fall down at some point in its long journey. As a package of three games that were released separately when they first came out with a brand new experience on top, I initially wondered if they’d work well played back-to-back, as well as how a much newer addition to the series would feel beside the older ones. Luckily for Last Recode, each volume contained plenty of new things and variation to keep things interesting, with each feeling like a new chapter for the characters and story growing in each one, building to a big story journey that felt very complete. With engaging reactive combat on top and a story with plenty of character growth, Last Recode’s smoothness makes .Hack//G.U. pass the test of time well and is an old story I’m glad I could experience in its upgraded form. .hack//G.U.’s story is based inside an online game called The World R:2, a popular MMORPG that the protagonist Haseo is trying f...

.Hack//G.U. Last Recode’s Convenient Area Word Dungeons

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Have you ever been stuck at a point in the story of a JRPG and needed somewhere you can level up quickly but all the random battles are giving either too little EXP or are frustratingly difficult? I know it’s happened to me too many times. In .Hack//G.U. Last Recode though, this is an issue I haven’t experienced once, thanks to its convenient and forgiving dungeon creation system through Area Words that create custom dungeons tailored to the parameters of the words you used. Whether I’ve been under leveled or wanted to be safe before going into battle, .Hack//G.U. Last Recode’s innovative way to unlock dungeons both in and out of the story have been incredibly useful for leveling between story moments and I’m appreciative of how they’ve kept Last Recode both challenging, yet frustration-free. In .Hack//G.U., Area Words are used to create dungeons and other areas based on the combination of words, whether it be for story moments, quests or for leveling. After I noticed characters freque...