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Menampilkan postingan dari Oktober, 2016

What Draws Me To JRPGs

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Whenever I approach the end of a game, even if it's an absolutely outstanding game, I start getting excited for something new. My backlog and my wishlist are both overflowing with so many JRPGs to play next and whether it’s Atelier, old Final Fantasy, Disgaea or Tales of, as vastly different as they are, they're all apart of this genre I love. I'm a fan of all genres of video games, but JRPGs are where I feel my happiest and most at home when gaming. Whether for the quirky characters, the long hour counts or the unique worlds to explore, these are some of the reasons I'm drawn to JRPGs. Gameplay Systems and Mechanics JRPGs feature a variety of gameplay systems and mechanics, with well-known ones including turn-based battle systems and skill trees. A lot JRPGs are for having unique stories, but gameplay is equally important and JRPG's focus on stat progression or skill acquisition is one of the most enjoyable parts of playing JRPGs for me. I find leveling and grindin

Review: Lost Dimension (Reviewed on PS Vita, also on PS3)

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Lost Dimension combines a lot of things I love: JRPGs with tactical elements, visual novels and finding a suspect from a group of likable characters. In fact, on the surface it draws a large influence from a few of my favourite series, such as the Trials from Danganronpa or the Materia concept from Final Fantasy, which initially gave me some concerns about how original Lost Dimension would be. But after playing Lost Dimension, I found the combination of these elements plus its own mechanics and its story of traitors make Lost Dimension a unique tactical 30 hour experience that remained enjoyable throughout my time with it, even with some imperfections. As someone who likes stories that make me feel like I need to constantly look over my shoulder, Lost Dimension is right up my alley. Lost Dimension mixes suspicion into the usual ‘save the world’ JRPG plot. The world is being targeted by a man called The End (no really, that’s his name), who gives the world an ultimatum: defeat him at th

The Reality of Playing Persona 5 In Japanese When You're Not Fluent

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It's not an easy time to be a spoiler-sensitive Persona fan. If you're wanting to go into Persona 5 in February with a clear head, there are hashtags, wikis and preview videos to actively avoid (seriously, avoid the wikis!). My initial plan was to be part of the spoiler-free crowd, but when Final Fantasy XV was delayed I decided to give into my Persona 5 impatience and bear the spoilers in order to fill my September gaming void and play a great game. But as someone only studying Japanese rather than fluent in the language, I was quickly reminded that Persona isn't a light JRPG. I found Persona 5’s story getting hazier as I spent my time focusing on merely getting through Persona 5 rather than fully and easily experiencing it like I normally would in English. At its core, buying Persona 5 before release may seem like a good idea, but if you’re like me and love Persona’s story, getting it in Japanese when you’re not fluent won’t give you the same experience the English releas

JRPG Appreciation Post: Lost Dimension's Defer Mechanic

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If you've ever had a completely overpowered party member in a JRPG, you'll probably know what it's like to wait each turn for your strongest character’s turn in order to cause some havoc on the battlefield. This is also evident when an enemy has a weakness and only one character has the right attack - suddenly the only character that matters is the one with that attack and the other party members become unimportant compared to the one related to my actual strategy. Lost Dimension’s Defer mechanic plays with this idea, essentially allowing party members to give each other their turns if they don't need them. This considerably changed how I thought about my battle strategies in Lost Dimension and gave me a new perspective on turns in tactical battles and how having access to the right skills at the right time can truly be the ultimate battle tactic. The Defer system in Lost Dimension pretty simple in practice, but makes a pretty significant difference to strategising in b