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An E3 2016 Summary for the JRPG Fan!

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E3 2016 was full of a lot of great surprises, conferences and games and a nice, big handful of them were JRPGs! As I mentioned last year , Tokyo Game Show is usually a better show for JRPG fans, but nonetheless E3 usually has a few major JRPGs mixed in, this year being games such as Final Fantasy XV and Persona 5. It took me about a week to catch up with all the news and announcements and that's because there's a lot to be excited about being released, which you can read about in this article. Akiba’s Beat The next game in the Akiba's Trip series Akiba's Beat was announced for PS4 and PS Vita and is set to come out later this year in Japan and North America. Set in Japan's Akihabara, Akiba's Beat is a new story about the town being stuck as a Sunday and uncovering the delusions and mysterious surrounding this phenomenon around town. Replacing the 'Strip' mechanic in Akiba's Trip is a music based mechanic, which allows the music used in battle to effe...

JRPG Appreciation Post: Why Handheld Consoles Are Great (And JRPGs That Show Why)

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After spending most of the year so far playing console games on home consoles like PS3 and PS4, I was pretty surprised how much it felt like home when I started playing handheld consoles again. The simple convenience of playing through the deep, wide JRPG worlds I love while being able to lock the console and continue exactly where I left off later felt much more right to me than relying on save points, and having extra mechanics like touch screens and second screens was something I really appreciated after being without it for so long. In the spirit of rekindling my love of handheld consoles again, here a few of the reasons I think they're great, along with some of my favourite handheld JRPGs showing why. Unique Experiences Thanks To Hardware Features and Portability Modern handheld consoles like the PS Vita and 3DS boast extra features such as touchscreens and motion control, giving the consoles fun extra gameplay mechanics in certain games. It’s thanks to the PS Vita’s touchscre...