First Impressions: A Story of the End: Revere (Played on PC, also on Mac)
Next to the commonly 3D and realistic animation of modern JRPGs, I can't help but feel nostalgic when playing A Story of the End - Revere. Whether it’s the sprite style characters walking around the map, emotive music or extended dialogues, Revere is very accessible to the average JRPG player. But Revere doesn’t just show more of what we already know about JRPGs, rather it adds its own unique story and battle mechanics to the mix. The intriguing story of a soldier on his quest for redemption in a unique world filled with creatures peaked my interest during its demo, even if it's missing some polish to make the experience as smooth as possible. Revere is centred around the main protagonist Troy, a Lumerian soldier who is coming to terms with the fact the Empire he works for isn’t what he thought it was and follows his journey to break away from them and do what's right. He wakes up in one of the villages he was sent to purge, being looked after by a human-like rabbit creatur...